Investigation thread · puzzle
Safe combinations
Use the six named combinations cross-checked across current walkthroughs: Apartment 5, the Church floodgate, Room 301, Hospital Storage, the Fish Market locker, and the Abandoned Office memory safe.
Verified combinations · early release
Use 1908 for Apartment 5, 1672 at the Church floodgate, 2137 in Room 301, 1308 for Hospital Storage, 1496 in the Fish Market locker room, and 6294 for the Abandoned Office memory safe.
These six named codes are cross-checked across the current GameSpew walkthrough, GamesRadar's location guides, and an independent Mobalytics collectible route. They open the named locks and memory sequence; this page still does not claim a complete all-safes list.
01 · Do this
Follow the route in order.
- 01
Apartment 5, beside the Radio Store: enter 1908. The clue is the year the Allen Radio Store was established; the safe can be opened before you collect the note.
- 02
If your clue is the 'To Martin' note, use that same Apartment 5 safe: 1908. The note's 'proudest, most miraculous moment' clue resolves to the Allen Radio Store's 1908 founding year; this is not a separate Martin code.
- 03
Redemption Church floodgate: enter 1672. Combine the church's 1667 founding year with the note that the bell took another five years to make and install.
- 04
Devil's Reef Hotel, Room 301: enter 2137. The Safe Code Letter and the 'Baby, One More Tide' lyrics map the four digits to the song's clues.
- 05
Akeley Hospital Storage: enter 1308. The digit notes establish 1 first, 3 second, 0 in the unassigned slot, and 8 last.
- 06
Fish Market Locker Room: enter 1496 after the Salt Storage clue route. The safe contains Pyre's Ocularum, a grenade-launcher upgrade.
- 07
Abandoned Office memory safe: after returning the Antikythera to Ma and entering the changed timeline, speak to the ghosts in the two rooms, then enter 6294 at the safe. Take the Memory Jar and return the Heart of Stone to the present route; this is a separate memory sequence, not a replacement for the five location codes above.
- 08
If a different safe or locker is on your screen, keep its notes connected in Investigations and do not substitute one location's code for another.
02 · Confirm
What success looks like.
- Apartment 5 opens with 1908.
- The 'To Martin' clue resolves to the Apartment 5 safe and its 1908 code; it is not a second combination.
- The Church floodgate opens with 1672.
- Room 301 opens with 2137 and yields the Voss Target Grip plus ammo.
- Hospital Storage opens with 1308 and yields the Doyle's Cold Blood submachine-gun attachment.
- The Fish Market Locker Room opens with 1496 and yields Pyre's Ocularum for the grenade launcher.
- The Abandoned Office memory safe opens with 6294 after the Antikythera timeline change.
03 · Boundaries
Before you retry.
- This is a scoped named-code set, not a claim that every safe, locker, padlock, or later chapter combination has been independently checked here. The Abandoned Office entry is included because GameSpew and Mobalytics independently agree on 6294 and its memory-route context.
- Some current search snippets label 6294 as a 'Sinkhole' safe without the route context. Follow the named Abandoned Office/old-shop memory route here; do not apply 6294 to an unrelated lock.
- The codes are convenience answers; reading and joining the in-game notes still explains the intended route and awards Investigation progress where applicable.
- Loot can vary by difficulty or playthrough context, so the code does not promise a fixed quantity of ammo or an identical item roll beyond the named reward reported by the walkthroughs.
04 · Undo
If it does not trigger.
- These are normal in-game combination inputs and do not edit files. If a lock rejects a code, leave it closed and recheck the location and connected notes rather than trying another location's number.
- Reload the last save if the interaction fails to advance; no mod, save edit, or external tool is required.
Evidence checked 2026-09-16
Sources checked for this route.
The Sinking City 2 full release · opening city, Redemption Church, Devil's Reef Hotel, Akeley Hospital, Fish Market, and Abandoned Office memory routes · checked 2026-09-16
- referenceGameSpew full walkthrough ↗
The independent walkthrough records 1908 (Apartment 5), 1672 (Church floodgate), 2137 (Room 301), and 1308 (Hospital Storage), with the surrounding landmarks and reward context.
- referenceGamesRadar opening walkthrough ↗
The opening route independently confirms Apartment 5 code 1908 and explains the Radio Store year clue.
- referenceGamesRadar Church walkthrough ↗
The Church route independently confirms Floodgate code 1672 and the bell-year calculation.
- referenceGamesRadar Hotel walkthrough ↗
The Room 301 section independently confirms code 2137 and the Voss Target Grip reward.
- referenceGamesRadar Hospital walkthrough ↗
The Hospital section independently confirms Storage code 1308 and the Doyle's Cold Blood attachment.
- referenceGamesRadar Fish Market locker guide ↗
The dedicated Fish Market guide independently confirms locker code 1496 and the Pyre's Ocularum grenade-launcher upgrade.
- referenceGameSpew Abandoned Office route ↗
The full walkthrough routes the Antikythera back to Ma, enters the changed memory, speaks with the ghosts, and gives 6294 for the Abandoned Office safe before the Memory Jar/Heart of Stone sequence.
- referenceMobalytics collectible route ↗
The independent collectible guide corroborates the Antikythera-to-Ma timeline change, Abandoned Office safe code 6294, and the nearby Cryptic Riddle/Heart route with its own screenshots.
