A flooded hospital corridor in Arkham

scene reference · flooded hospital

official promotional screenshot · Steam ↗

Investigation thread · case

Welcome to Arkham

Reach the Miskatonic Library Annex by leaving the apartment, taking the boat through the flooded street, finding the first Safe Room, and restoring the gate power with three fuses.

Verified opening route · A New Day

Leave the apartment, reach the first gate, collect three fuses, and validate the Gate Fuse Box before returning to the boat.

The opening objective is the route to the Miskatonic Library Annex. Both current walkthroughs agree on the same progression: apartment notes and fire escape, flooded street and boat, first Safe Room, fuse search across the street, then the three-fuse gate before the next boat section.

01 · Do this

Follow the route in order.

  1. 01

    After the opening scene, search the apartment for the story notes if you want the Investigation clues, then leave through the far room and descend the fire escape.

  2. 02

    Board the boat, follow the flooded street until the first closed gate, dock at the nearby jetty, and enter through the white-sheet window. Cross the building to the gate side.

  3. 03

    When the gate's Fuse Box reports that you have no items, enter the nearby building and use the first Safe Room. The room lets you save, manage items, and unlock abilities.

  4. 04

    Leave the Safe Room through the other door, read the Gate Switchboard note downstairs, then cross to the open house. Use the hole in the floor and the electrical store route to reach the three fuses.

  5. 05

    Return to the gate Fuse Box and place the straight fuse between the blue wires, the T-shaped fuse across the yellow and green wires, and the right-angle fuse across the red and orange wires. Rotate them as needed, then press Validate.

  6. 06

    Pull the lever, return to the boat, pass the next watergate, and continue until the next dock and cutscene deliver you to the Library Annex route.

02 · Confirm

What success looks like.

  • The first Safe Room is available before the fuse search.
  • The Gate Fuse Box accepts the three correctly rotated fuses after Validate.
  • The lever opens the first watergate and the boat route continues toward the Miskatonic Library Annex.

03 · Boundaries

Opening-route boundaries.

  • The apartment has optional notes and supplies; the required progression is the gate, Safe Room, fuses, and Fuse Box.
  • Loot inside drawers, cupboards, and yellow boxes can vary, so this route names objectives rather than promising every pickup.
  • This page covers the opening act through the Library Annex approach, not the complete game or every later case.

04 · Undo

If the route stalls.

  • If the gate stays closed, return to the Fuse Box, confirm each fuse connects the named color pair, and press Validate after rotating the pieces.
  • If you miss a note or optional pickup, continue through the open route; no file change is needed to recover the main objective.

Evidence checked 2026-09-16

Sources checked for this route.

The Sinking City 2 full release · A New Day opening objective · checked 2026-09-16

  • reference
    GamesRadar opening walkthrough ↗

    The independent opening guide covers the apartment, boat, first Safe Room, Gate Switchboard, fuse search, and the Library Annex objective.

  • reference
    GameSpew full walkthrough ↗

    The independent full walkthrough corroborates the opening boat route, Safe Room, three-fuse search, fuse shapes, Validate step, and next watergate.

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